Once I came back to the M5A3 and finally cleared 30 kills, I received a relative deluge of three more attachments along with a new skin. ![]() Because my shots with it didn’t seem to be hitting, I spent a lot of time in vehicles and swapped weapons often to try more accurate options like the DM7 and, once I unlocked it, the PP-29. In the first 20 or so hours of play, I had unlocked exactly three attachments for the M5A3, the game’s default assault rifle. ![]() This makes it very tedious to unlock weapon mods, which only become available by reaching a certain number of kills. You need to register kills, but that is quite difficult given the game’s hit registration and weapon bloom issues. Accruing XP for weapons feels unusually difficult, especially when XP isn’t given out for suppression as it was in past games. Progression in “Battlefield 2042” feels far too much like the latter system.
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